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GARLIC

Handcrafted retro games since 2011

Games built with Precision, focus, and consistency.

GARLIC has been developing retro platformers since 2011 with a clear focus on precise gameplay, clean technology, and timeless design. Our games are born from respect for the genre and the ambition to create experiences that feel direct, fair, and consistent even years later.

Gameplay
Precision and Control
Design
Pixel Style and Clarity
Technology
Performance and Stability
Philosophy
Honest and Consistent

How we develop games

Three priorities, one standard: precise gameplay, clean implementation, and lasting design.

Gameplay
Game Design

Precise control, clear rules, and systems that feel direct and fair. For us, gameplay isn't a feature, but the foundation of every game.

  • → Precision & Timing & Flow
  • → Clear Systems & Readability
  • → Fairness & Learning Curve
Design
Art & Feel

Visual style and game feel intertwine. Reduced, handcrafted, and always in service of the gameplay.

  • → Style & Recognition
  • → Readability & Contrast
  • → Atmosphere & Animation
Technology
Implementation

Clean technology ensures the game doesn't stand out, but works. Stable, performant, and designed to last.

  • → Performance & Stability
  • → Load Times & Memory
  • → Multiplatform Implementation

What defines our games

When playing, quality, care, and experience must be noticeable in the gameplay, technology, and details.

01
Foundation

Every mechanic is refined until it feels right.

02
Iteration & Polish

Good games come from repetition, not guessing.

03
Performance & Stability

Short load times, clean performance, and robust implementation.

04
Design & Readability

Visual clarity, good readability, and a look that supports the game, not covers it.

05
Clean Implementation

Structured code, clear responsibilities, and sustainable decisions.

06
Longevity

Thoughtful design, maintainability, and decisions that still make sense years later.

What you notice when playing

No buzzwords, no promises, just typical results of our work on retro platformers: faster iteration, stable game feel, and reliable releases.

Details and material upon request.
Focus & Development
Faster Iteration

Shorter feedback loops mean: test gameplay changes faster, evaluate more clearly, refine more precisely.

⏱️
Less waiting
🔎
More tests
🧪
Less friction
Focus & Gameplay
Stable Game Feel

Profiling and polish ensure consistent timing, fewer spikes, less stutter, more direct input.

📉
Fewer spikes
🎯
More consistent
🕹️
Direct input
Focus & Release
Reliable Releases

Clean implementation reduces surprises: less crash risk, clearer updates, more stable builds across all platforms.

🧱
Fewer bugs
🚀
Clean release
🔄
Easier updates

Our Standard

It's not the tools that take center stage, but what you feel in the end when playing.

Gameplay
Precise Control Clear Timing Fair Challenges Direct Feedback Good Game Flow
Implementation
Stable Performance Short Load Times Reliable Releases Clean Processes Lasting Games

How our games are made

From first thought to release: focused, iterative, and without unnecessary detours.

01
Idea & Direction

We define the core of the game: what's fun, what's superfluous, what really matters?

02
Play & Test

Early prototypes quickly show if something feels good, not just if it works.

03
Develop

Gameplay, design, and implementation grow together and are refined step by step.

04
Release & Iterate

Monitoring, bug fixes, optimization.

FAQ

What is GARLIC currently working on?

We continuously work on new retro platformers and existing projects. Not everything is public, but we show what makes sense as soon as it's ready.

Why don't you show all projects?

Some projects are early, internal, or deliberately kept small. Quality often emerges in the shadows, only what feels right is shown.

What kind of games do you make?

Our focus is on classic 2D platformers with precise controls, clear systems, and timeless game feel.

Where can you play your games?

We link releases and demos directly here on the page. We'll share more updates as soon as there's something new to show.

Game Development

GARLIC ENTERTAINMENT

Since 2011, GARLIC ENTERTAINMENT has been developing games and continues to actively maintain our classics to this day.

Learn more